Inspire
| |
---|---|
Ability : | Man-at-Arms (3) |
Action Point : | 6 |
Skill Level : | 12 |
Cooldown : | 10 turn(s) |
Effect
Inspires allies around you.
Details
Range: 15.0m
Boosts Strength, Dexterity, Intelligence, Speed, Perception
Notes
This skills requires at least a level 3 in the Man-at-Arms Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.
You need at least 11 in Strength to avoid the low attribute penalty.