Wiki Divinity Original Sin Fr
Advertisement
Melee Precision Stance
   
Ability : Man-at-Arms (2)
Requirement : Melee Weapon
Action Point : 0
Skill Level : 6
Cooldown : 0 turn(s)


Effect

Improve chance to hit with melee attacks. (Toggle Stance)

Details

Chance to hit: +30%
Extra Action Point cost: 1

Lasts until cancelled or replaced by another stance. Decreases damage. Attacks cost extra Action Points.

Notes

This skills requires at least a level 2 in the Man-at-Arms Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 9 in Strength to avoid the low attribute penalty.


Advertisement